
Hannah Kuemmel
Game and Level Design
Thiergärtnerstr. 84
95448 Bayreuth
Hello, I’m Hannah. I love developing computer games together as a team. I have already taken on various tasks in various projects (level design, game design, 2D and 3D art, programming, VFX and once even music composed) and found that I feel most comfortable in level and game design.
Professional Experience
5th Planet Games
July 2020
Game Designer/ Level Designer
Education
University of Bayreuth
2016 – 2020
Master
MA Computer Game Studies
Master Thesis (german): Pacing im Level Design
University of Bayreuth
2013 – 2016
Bachelor
BA Media Studies and Media Practice
Work Experience
Quo Vadis and Devcom
2018 – 2019
Volunteer
University of Bayreuth
April 2017 – June 2020
Research Assistant
Research, developement, and documentation for the project GEVAKUB
University of Bayreuth
October 2015 – April 2017
Student Assistant
Corrections of exercises for 3ds-Max, organization of games industry lectures
White Pony GbR
November 2015 – April 2016
Trainee
3D art and marketing: low poly modeling, social media, market research and competitive analysis
Filmpool Entertainment GmbH
August 2015 – September 2015
Set Runner
extra support, props setup
Hilfe, ich habe meine Lehrerin geschrumpft
September 2014
Extra Support
Extra support for the feature film "Hilfe, ich habe meine Lehrerin geschrumpft"