Hello, I’m Hannah. I love developing computer games together as a team. I have already taken on various tasks in various projects (level design, game design, 2D and 3D art, programming, VFX and once even music composed) and found that I feel most comfortable in level and game design.
Level Design, (re-) balancing based on live data, feature design, content design
Work on the Match 3 game "Tintin Match"
MA Computer Game Studies
Master Thesis (german): Pacing im Level Design
BA Media Studies and Media Practice
Research, developement, and documentation for the project GEVAKUB
Corrections of exercises for 3ds-Max, organization of games industry lectures
3D art and marketing: low poly modeling, social media, market research and competitive analysis
extra support, props setup
Extra support for the feature film "Hilfe, ich habe meine Lehrerin geschrumpft"