Passing By, a hybrid of 2D puzzle platformer, survival game, and adventure game was released on Itch.io in 2020 and won the 2021 German Computer Games Award in the category “Young Talent Award: Best Prototype”: https://deutscher-computerspielpreis.de/gewinner/passing-by/
The character travels in a balloon ship through a diverse low-poly world full of floating islands in different biomes, helping the people she encounters along the way. She solves various puzzles to obtain the resources she needs to continue her journey.
In this project, my responsibilities were mainly in level and puzzle design, game design and in creating particle effects.
Link to the game: https://studio-windsocke.itch.io/passing-by
Mind Twist Memo
Mind Twist Memo is what you expect of memory but with a twist! Every time you reveal two cards they swap positions and cards will only be taken off the table once they are directly adjacent to each other.
Mind Twist Memo was published to the Playstore on 27.05.2020.
I took care of the VFX.
The following effect which was part of the prototype couldn’t make it into the final mobile version because of the use of pointcaches:
Reblob (https://www.mobygames.com/game/android/reblob) is an abstract mobile game centered on puzzles. It comprises a total of 65 levels.
Reblob was released on 16.12.2018 to the Playstore, making it the first published game I’ve been working on.
My main area of responsibility was the level and puzzle design. In addition, I took care of the tutorial and the VFX.
For more information see: http://reblobgame.com/